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Home Technology

Sk Monoar Nahid Explores Vizrt, Unreal Engine, and the Future of Real-Time Graphics

by Yonkers Observer Report
July 19, 2025
in Technology
Sk Monoar Nahid demonstrating real-time graphics with Vizrt and Unreal Engine in TV broadcasting

Sk Monoar Nahid presents the future of real-time broadcast graphics through Vizrt and Unreal Engine.

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The Rise of Real-Time Visual Storytelling

Television graphics are undergoing a revolutionary shift, one that’s replacing hours of rendering with instantaneous, immersive visuals. I Sk Monoar Nahid, one of Bangladesh’s leading broadcast graphics experts, experienced this transformation firsthand. During a regular news broadcast, he watched as the studio background seamlessly transitioned from a standard newsroom to a futuristic skyline and then to a glowing digital hub—all without a single camera move. It wasn’t editing—it was real-time graphics powered by Vizrt and Unreal Engine.

Vizrt’s Global Impact

Real-time graphics are not simply animations; they are dynamic visual environments that update in real time with data. Vizrt, a Norwegian software powerhouse, has been instrumental in reshaping global broadcast visuals. With clients including BBC, CNN, Al Jazeera, and Sky Sports, Vizrt’s solutions power everything from live election dashboards to AR-enhanced sports coverage. Sk Monoar Nahid credits Vizrt for revolutionizing data-driven storytelling on-screen and enabling presenters to interact with virtual objects live during broadcasts.

Unreal Engine’s Leap from Gaming to Broadcasting

Originally developed for video games, Unreal Engine has found a powerful second life in television. Its ability to generate hyper-realistic 3D environments has made it a favorite among broadcasters like FOX Sports and event producers like Coachella. According to Sk Monoar Nahid, the recent launch of Unreal Engine 5.6—with features like Motion Design Mode and real-time data integration—has made it easier than ever for motion designers to create cinematic-quality virtual sets.

AI and the Next Evolution of Broadcast Graphics

What comes next is even more groundbreaking. Sk Monoar Nahid highlights the early integration of artificial intelligence into real-time graphics workflows. AI can now generate adaptive visuals based on live data, enabling newsrooms to function without traditional studio environments. LED volumes and virtual production techniques are replacing green screens. Augmented reality, once reserved for sports and elections, is now appearing in weather reports, educational content, and live interviews.

A Call to Motion Designers: Adapt or Be Left Behind

For motion designers and broadcast professionals, this is a critical moment. Sk Monoar Nahid emphasizes that mastering platforms like Vizrt and Unreal Engine is no longer optional. The audience no longer wants to passively observe—they expect to be immersed. Today’s visual storytelling must be interactive, data-driven, and technically advanced.

Sk Monoar Nahid presents the future of real-time broadcast graphics through Vizrt and Unreal Engine.

About Sk Monoar Nahid

Sk Monoar Nahid is a pioneering broadcast designer with more than 17 years of experience across leading networks in Bangladesh, including RTV, Jamuna TV, Independent TV, and Channel 24. He is the founder and CEO of RudraFx, a visual production company operating in Bangladesh, Portugal, the USA, and Dubai. An internationally certified Viz Artist, Nahid was honored at the International Broadcasting Convention (IBC) by Adobe and Vizrt in 2016.He received multiple international and national accolades, including the Asian Business Iconic Award (Nepal), Sher-e-Bangla Star Award (Bangladesh), Excellence in Success Award (Bangladesh), South Asia Cine Golden Star Award (Bangladesh), and Star Bangladesh Award (Bangladesh). He serves as a faculty member at Pathshala South Asian Media Institute, where he trains future generations in real-time graphics and ethical storytelling. Nahid is also the author of two books: Creatives in the Television Broadcast Industry and Guardians of Earth: Simple Steps to a Sustainable Future. His personal website is skmonoarnahid.com

Tags: AI in broadcastingaugmented reality in newsPathshala facultyreal-time storytellingUnreal Engine 5.6

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